My take on a (slightly cooler) Captain Planet design. When the heart kid summons him he physically takes his heart.
Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts
Wednesday, April 30, 2014
Friday, February 21, 2014
destructible armor
Video game character concept art. We were thinking it'd be cool if the armor on a player visually destroyed as your health went down. So this is a concept of how it might look.
Pew pew pew
Saturday, January 4, 2014
Sunday, November 10, 2013
Monday, July 15, 2013
Saturday, May 4, 2013
Character Designs
I've been taking some sketches from my sketchbook, coloring them and making them presentable so I can use them in my character design portfolio. I had a ton of fun drawing these little guys. Here's what I have so far.
Monday, November 5, 2012
Borderlands 2 concept art
These are some of the silhouettes I did for Borderlands 2 DLC concept project. The armored robot I was designing was supposed to be made up of CL4P-TPs.
So the story we came up with was that while digging in the iridium mines they came across this sphere that activated and then magnetically pulled in any surrounding CL4P-TPs and/or loose pieces of metal to form this huge destructive robot that walks around on its hands. After killing Diamond Dan and some other mini bosses your player would come across this guy while trying to escape through the tunnels.
These are some sketches I came up with for some extra monsters/creatures you could fight.
This Sand Tuber is basically an underground venus flytrap. It waits under the sand with a weapon or loot as bait for the player to come get. Then when the Tuber feels approaching footsteps it snaps shut in an explosion of sand. Its inner jaw extends up out of the sand and chews up the unsuspecting prey. The "mouth" is made up of four bone-like edges with a thin membrane between them that spray neurotoxins when it shuts. Although it is usually rare, its not impossible to escape once you've been trapped.
The B4N-D1T0 is the six armed bounty hunter robot with 6 six-shooters. His extremely agile arms slide up and down his rib rails making for a faster-than-lightning quickdraw. With one good eye and an empty chassis in place of a heart, the B4N-D1T0 always gets his target.
Wednesday, October 10, 2012
Borderlands 2 Concept
For our concept design class our next project we are coming up with art for Borderlands 2 make-believe downloadable content. My assignment was to come up with some kind of armored robot that can be used as a weapon that you would have to fight. We decided that it'd be cool if he was made up of tiny claptrap robots. So I tried to imagine what it would look like if they were all suddenly magnetized together to form a huge mech-like robot. I like the top left design of a robot that walks on his hands, but it would be made out of small scraps and have more guns like the 4th robot down.
Labels:
art,
borderlands,
borderlands 2,
bot,
claptrap,
concept,
DLC,
drawing,
game,
mech,
Robot,
silhouette
Saturday, June 2, 2012
The Seven Geases
Subscribe to:
Posts (Atom)



















